
http://sarrazip.com/dev/burgerspace.html
By Pierre Sarrazin
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Download Reported High Scores License Documentation Contact Last update to this page: 2010-01-14 00:44:49 EST5EDT See also: • Batrachians: a Frog Bog clone. • Afternoon Stalker: a Night Stalker clone. • Cosmosmash: an Astrosmash clone. • Sagasu: a GNOME tool to find strings in a set of files. • BoolStuff: a C++ disjunctive normal form boolean library. • Verbiste: a French conjugation system. |
This is the home page for BurgerSpace, a clone of the 1982 BurgerTime video game by Data East. BurgerSpace 1.8.3 is out (2009-02-26).
Requirements: DownloadYou need to get burgerspace, flatzebra, SDL, SDL_image and SDL_mixer. The "-devel" RPM packages are only useful if you want to work on the BurgerSpace source code. (Note that all four games on this site require version 0.1.2 or 0.1.3 of flatzebra. If you have previous versions of those games, installing flatzebra 0.1.2 or 0.1.3 will require you to download and install new versions of the games.)
md5sum values of some of these files
If you want to build binary RPMs by yourself and need an introduction to the subject, I wrote a brief RPM Building Crash Course (also available in French). All of my source archives contain an RPM .spec file.
The sources are in C++ and
can be compiled and installed with the familiar
Reported High Scores
LicenseBurgerSpace and the "flatzebra" library are free software released under the GNU General Public License, version 2 or later. SDL is a free library distributed under the GNU Lesser General Public License. DocumentationKnown BugsIf BurgerSpace crashes when starting, it may be due to SDL_image 1.2.5, which is buggy concerning .xpm images. You should see if your GNU/Linux distribution has issued a patch for 1.2.5. See my bug report for this on the SDL web site. It includes a patch for the SDL_image sources. If your distribution is Gentoo, there is a bug report about this here. The bug does not happen with SDL_image 1.2.4. Game PlayThe command burgerspace runs the game. Use the arrow keys to move, the Ctrl key to throw pepper, and P to pause the game and resume it. The Escape key quits the game. If you use GNOME, you should see an entry for BurgerSpace in the Games menu. There is a command-line option --z-for-pepper which allows you to shoot with the Z key instead of Ctrl. BurgerTimeFor more information on the original BurgerTime game, see the Unofficial BurgerTime Homepage. I did not try to replicate the behavior of the original game exactly. ThanksMost images were drawn by Luce St-Amand with the GNU Image Manipulation Program. She also did a lot of testing (for this game as well as for Cosmosmash.) ContactI can be reached (in French or English) by email at sarrazip at sarrazip dot com. My main Web page is Pierre and his Poor Pathetic Page (or La Petite Page Plate de Pierre in French). |