
http://sarrazip.com/dev/afternoonstalker.html
By Pierre Sarrazin
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Download License Documentation Contact Last update to this page: 2012-04-09 01:29:35 EST5EDT See also: • Batrachians: a Frog Bog clone. • BurgerSpace: a BurgerTime clone. • Cosmosmash: an Astrosmash clone. • Sagasu: a GNOME tool to find strings in a set of files. • BoolStuff: a C++ disjunctive normal form boolean library. • Verbiste: a French conjugation system. |
This is the home page for Afternoon Stalker, a robot-killing video game. It is a clone of the 1982 Night Stalker video game for the Intellivision, from Mattel Electronics. Afternoon Stalker 1.1.4 is out (2010-05-16). A minimal maze has been added to the game (selectable from the Options sub-menu). The Maze menu has been improved to display the selected maze while in the menu. Toggling between full-screen mode and window mode is now possible from the menu and with the F11 key. This version links with the new flatzebra 0.1.5.
Requirements: My personal high score is 41800 (June 29th, 2008). If you beat this, write to me and I will display your score here. DownloadYou need to get afternoonstalker and flatzebra. Your system is assumed to already have the SDL, SDL_image and SDL_mixer packages.
(MD5 and SHA1 values of these files)
The RPM packages were produced on a Fedora 14 GNU/Linux system. If you want to build binary RPMs by yourself and need an introduction to the subject, I wrote a brief RPM Building Crash Course (also available in French). All of my source archives contain an RPM .spec file.
The sources are in C++ and
can be compiled and installed with the familiar
LicenseAfternoon Stalker and the "flatzebra" library are free software released under the GNU General Public License, version 2 or later. SDL is a free library distributed under the GNU Lesser General Public License. DocumentationGame PlayThe command afternoonstalker runs the game. If you use GNOME, you should see an entry for Afternoon Stalker in the Games menu. Use the arrow keys to move and the Ctrl key to shoot in the direction you last walked. You can also shoot in a fixed direction with the H (left), J (down), K (up) and L (right) keys (this is the same convention as in vi). The Escape key pauses the game and shows the main menu. The P key also pauses the game the same way. Alternative RulesThe game's Options menu allows you to change the maze and the rules. The "Alternative" rules are slightly different:
ContactI can be reached (in French or English) by email at sarrazip at sarrazip dot com. My main Web page is Pierre and his Poor Pathetic Page (or La Petite Page Plate de Pierre in French). |